SpotsCarGT - Keeps getting better & better !!!
-
- Majic Bus GOD
- Posts: 2062
- Joined: Tue Jul 01, 2003 9:01 pm
- Location: Bastrop, Texas
-
- MB Bartender
- Posts: 108
- Joined: Sun Dec 14, 2003 6:50 pm
- Location: Austin, TX
- Contact:
-
- Global Moderator
- Posts: 21158
- Joined: Thu Mar 27, 2003 3:19 pm
- Location: Duluth, Minnesota, USA
-
- MB Bartender
- Posts: 108
- Joined: Sun Dec 14, 2003 6:50 pm
- Location: Austin, TX
- Contact:
Allrighty the 74 is converted The car looks pretty impressive but there is only one problem, the MAS file got to 8.2MB!!!!! The car has 12500 polys including the tires the average MCO car had 1500 polys with the tires and MAS files of 1MB. So this is the biggest MAS file I've ever seen in my long SCGT years. This is going to be a big problem so I'll have to do a heavy poly reduction.
Woodman, you'll see that SCGT is the biggest and meanest racing game out there, grab yourself a copy, the best bet is to look for a used one on e-aby (~$4) but I remeber haveing seen one on gamestop on the mall bundled with superbike 2000 or bundled with a bunch of other racing games.
Woodman, you'll see that SCGT is the biggest and meanest racing game out there, grab yourself a copy, the best bet is to look for a used one on e-aby (~$4) but I remeber haveing seen one on gamestop on the mall bundled with superbike 2000 or bundled with a bunch of other racing games.
-
- Majic Bus GOD
- Posts: 2062
- Joined: Tue Jul 01, 2003 9:01 pm
- Location: Bastrop, Texas
been workin on a new Boss 302 template since Nitrous ordered it up, here's how she's lookin so far -
http://images.snapfish.com/33%3A%3A4%3A ... %3B8ot1lsi
http://images.snapfish.com/33%3A%3A4%3A ... %3B8ot1lsi
-
- Global Moderator
- Posts: 21158
- Joined: Thu Mar 27, 2003 3:19 pm
- Location: Duluth, Minnesota, USA
-
- MB Bartender
- Posts: 108
- Joined: Sun Dec 14, 2003 6:50 pm
- Location: Austin, TX
- Contact:
Got the '74 Trans Am ready to roll, did some serious poly reduction and the MAS file got to 5MB which is still big but allows a good number of opponents.
http://webspace.utexas.edu/ac2567/Public/74FBTA-1.jpg
The 3D mesh is marvelous, very nice 8) I'll contact the NFS4 author now for the permission
http://webspace.utexas.edu/ac2567/Public/74FBTA-1.jpg
The 3D mesh is marvelous, very nice 8) I'll contact the NFS4 author now for the permission
-
- MB Janitor
- Posts: 51
- Joined: Mon Jan 26, 2004 12:47 am
-
- Majic Bus GOD
- Posts: 3852
- Joined: Thu Feb 05, 2004 10:52 am
- Location: Lincoln, Nebraska
- Contact:
Hey nitro that 32 looks awesome , great job
i haven't even moved it an inch yet cause i don't have my steering wheel hooked up, been way to busy building a garage inside a garage.
i'll post more into on it later, i wouldn't love to do some custom cars like you do and thats just what i was going to do this summer but i've been to busy, i wanted to learn how to do nfs conversons too
well its 11:15 and i gotta work tomorrow, it souldn't be near as hard as today
Talk to yall later!
i haven't even moved it an inch yet cause i don't have my steering wheel hooked up, been way to busy building a garage inside a garage.
i'll post more into on it later, i wouldn't love to do some custom cars like you do and thats just what i was going to do this summer but i've been to busy, i wanted to learn how to do nfs conversons too
well its 11:15 and i gotta work tomorrow, it souldn't be near as hard as today
Talk to yall later!
-
- MB Janitor
- Posts: 51
- Joined: Mon Jan 26, 2004 12:47 am
-
- MB Janitor
- Posts: 51
- Joined: Mon Jan 26, 2004 12:47 am
-
- MB Bartender
- Posts: 108
- Joined: Sun Dec 14, 2003 6:50 pm
- Location: Austin, TX
- Contact:
Hi dudes, finished a '78 Corvette in the Pace Car skin, grab it here while you can:
http://forum.rscnet.org/attachment.php? ... tid=199795" onclick="window.open(this.href);return false;
This will be the only place to get the car, I'll remove it after a while so get it fast. 8)
http://forum.rscnet.org/attachment.php? ... tid=199795" onclick="window.open(this.href);return false;
This will be the only place to get the car, I'll remove it after a while so get it fast. 8)
-
- MB Bartender
- Posts: 108
- Joined: Sun Dec 14, 2003 6:50 pm
- Location: Austin, TX
- Contact:
Hope the permission arrives soon because this baby is hot 8)
http://webspace.utexas.edu/ac2567/Public/74FBTA-2.jpg
http://webspace.utexas.edu/ac2567/Public/74FBTA-2.jpg
-
- MB Janitor
- Posts: 51
- Joined: Mon Jan 26, 2004 12:47 am
Here are a couple pics of the Boss 302, Its almost ready:)
http://images.snapfish.com/33%3A%3B2747 ... C783ot1lsi
http://images.snapfish.com/33%3A%3B2747 ... 6%3Bot1lsi
The great 302 skinn was done by EP.
http://images.snapfish.com/33%3A%3B2747 ... C783ot1lsi
http://images.snapfish.com/33%3A%3B2747 ... 6%3Bot1lsi
The great 302 skinn was done by EP.
-
- Majic Bus GOD
- Posts: 3852
- Joined: Thu Feb 05, 2004 10:52 am
- Location: Lincoln, Nebraska
- Contact:
-
- Majic Bus GOD
- Posts: 3390
- Joined: Thu May 15, 2003 2:47 am
- Location: Knoxville, TN
- Contact:
-
- MB Bartender
- Posts: 108
- Joined: Sun Dec 14, 2003 6:50 pm
- Location: Austin, TX
- Contact:
Hi dudes, today started making a new track for SCGT, this time I'm shooting for something pretty unique. Here is a shot from a scene I got time to build yesterday:
http://webspace.utexas.edu/ac2567/Publi ... alico2.jpg
http://webspace.utexas.edu/ac2567/Publi ... alico2.jpg
-
- MB Janitor
- Posts: 51
- Joined: Mon Jan 26, 2004 12:47 am
-
- MB Bartender
- Posts: 108
- Joined: Sun Dec 14, 2003 6:50 pm
- Location: Austin, TX
- Contact:
-
- MB Bartender
- Posts: 108
- Joined: Sun Dec 14, 2003 6:50 pm
- Location: Austin, TX
- Contact:
Made huge progress on the track, saved an incredible amount of time by putting all the parts of the track I made so far using some smoothed and stretched parts of Uzzi's Blue Hill track. There are some objects I still want to add, after that it would be a matter of making the AI .
http://webspace.utexas.edu/ac2567/Publi ... alico5.jpg
EP I need some help here, haven't been able to get some cracked asphalt textures, you think you can paint some? I can send you the base undamaged asphalt texture for you to paint some cracks and stains on it
maximus04 as much as I would love to make a MCO track, I never played MCO so it would be so faithful and I'm not so skilled yet to make such a complicated track
http://webspace.utexas.edu/ac2567/Publi ... alico5.jpg
EP I need some help here, haven't been able to get some cracked asphalt textures, you think you can paint some? I can send you the base undamaged asphalt texture for you to paint some cracks and stains on it
maximus04 as much as I would love to make a MCO track, I never played MCO so it would be so faithful and I'm not so skilled yet to make such a complicated track
-
- MB Bartender
- Posts: 108
- Joined: Sun Dec 14, 2003 6:50 pm
- Location: Austin, TX
- Contact:
-
- MB Bar Patron
- Posts: 707
- Joined: Tue Apr 08, 2003 4:35 pm
- Location: Anchorage, Alaska
- Contact: